HP Visualize c360 - Workstation Bedienungsanleitung Seite 4

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4 hp.com/go/solidworks | nvidia.com/solidworks
SOLIDWORKS GRAPHICS OPTIMIZATION GUIDE
How to strike a balance between visual quality and model interactivity in SolidWorks 2014
3D GRAPHICS OPTIMIZATION TIPS
B
y default SolidWorks is
configured to deliver good
dynamic performance in the
viewport. It places an emphasis
on maintaining interactivity then
improving quality as soon as the model
stops moving.
Much of this is down to ‘Large Assembly
Mode’, which automatically switches on
when an assembly reaches a certain number
of components.
Large Assembly Mode is a collection of
system settings specifically designed to
improve the performance of assemblies.
The trade-off for maintaining high-levels
of interactivity in the viewport, however, is
a reduction in visual quality.
A number of display features are
automatically turned off, including
RealView, shadows, and anti aliasing
which smooths jagged edges. During
dynamic view manipulation, models can
also degrade, temporarily turning parts
into simplified blocks.
Using high-performance HP Z
Workstations with NVIDIA Quadro GPUs
based on the Kepler architecture it is often
possible to ramp up the visual quality
in the viewport without impacting the
interactivity of large assemblies.
However, in order to gain access to these
advanced visualization features Large
Assembly Mode must first be turned off.
This can be done with the click of a button
or by changing the ‘number of components
threshold at which it automatically turns
itself on.
Once Large Assembly Mode is deactivated
users will have access to the full range
of effects, including shadows, RealView,
ambient occlusion and anti-aliasing. It is
also possible to dive into the SolidWorks
performance system settings to fine tune
the software and find that perfect balance
between interactivity and image quality.
High-quality transparency can be
switched on or oin dynamic view mode. It
is also possible to adjust the level of detail.
Setting the slider to ‘o’ will mean no model
detail is dropped when dynamically viewing
a model. Setting it to ‘lesswill increase
performance but potentially drop more
components from your assembly.
Delving even deeper into the settings
Assembly Visualization can be used to
check for specific components whose
image quality might be slowing down the
dynamic graphics performance of very large
assemblies. Sort components by the number
of Graphics-Triangles then hide those with
high triangle counts.
Finally, when a component is hidden, by
default it fades away, rather than simply
disappearing. This is a nice effect, but it
takes a little time so it is possible to turn that
feature off to speed things up a bit.
SolidWorks System Options - Performance
enables users to find a balance between 3D
performance and image quality
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